基于四面体的三维地质模型剖切算法研究

张渭军

张渭军. 基于四面体的三维地质模型剖切算法研究[J]. 工矿自动化, 2010, 36(9): 65-67.
引用本文: 张渭军. 基于四面体的三维地质模型剖切算法研究[J]. 工矿自动化, 2010, 36(9): 65-67.
YANG Bo. Research of Framework of Walkthrough System of 3D Roadway Based on Engine-mode[J]. Journal of Mine Automation, 2010, 36(9): 65-67.
Citation: YANG Bo. Research of Framework of Walkthrough System of 3D Roadway Based on Engine-mode[J]. Journal of Mine Automation, 2010, 36(9): 65-67.

基于四面体的三维地质模型剖切算法研究

基金项目: 

国家自然科学基金资助项目(40472131)

中央高校基本科研业务费专用资金资助项目(CHD2009JC161)

长安大学基础研究支持计划专用基金资助项目(CHD2009JC161)

详细信息
  • 中图分类号: TD713.2;P282

Research of Framework of Walkthrough System of 3D Roadway Based on Engine-mode

  • 摘要: 为了获取三维地质体任意方向的剖面图,在四面体建模的基础上,利用面与面之间的相切关系以及四面体剖切后拓扑关系的一致性,在三角形自分解基础上完成了三维地质体的任意剖切,并在VC环境下利用OpenGL对该剖切进行了显示。仿真结果表明,该方法实现了三维地质体任意方向的剖切处理,提高了绘制地质剖面图的效率。
    Abstract: In order to meet with requires of high reality and verisimilitude of walkthrough system of 3D roadway, the paper proposed a common framework model of walkthrough system of 3D roadway based on engine-mode. It discussed functions and working flow of main control module, physical system module and rendering system module in the framework in details and gave solution scheme of the system under B/S mode. The simulation result showed that walkthrough system of 3D roadway based on engine-mode has higher degree of simulation and faster speed of walkthrough comparing with walkthrough system of 3D roadway based on basic API.
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出版历程
  • 刊出日期:  2010-09-09

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